This project was for an FX challenge by Rebelway on The Rookies.
Environment and animated characters were given, while all the FX were to be added.
When I first saw the animation it reminded me of a scene in a DnD campaign I’m having with my friends, so my intent is to recreate that scene.
So, in my story, the beast would be a sort of Ankheg, an aberration that travels underground and attacks with its mighty claws and spits a toxic acid; the cyborg would be a wizard, it would attack the beast with a fireball and defend itself with sort of lava gauntlet growing out of its arm.
The battle ground is a muddy terrain with polls and the Ankhegcomes out from underneath one of those.
Hydralisk burst R&D
hese are some tests I’ve been doing for the hydralisk burst: starting with a RBD sim for the terrain, then trying some FLIP simulations for a water surface and trying to understand how to combine both to get the muddy terrain I’m looking for.