Houdini studies

These are my first approaches to SideFX Houdini, a journey under the amazing guidance of RebelwayFX teachers and community. Fundamentals During the first week, we approached the basics of proceduralism in Houdini and how it could be applied to create simple but effective effects without any kind of simulation, just using points: definitely a useful …

Live Action Series Term 1

In the first project of the Live Action Series course, Allan McKay teaches how to reproduce a full procedural workflow for an heavy weight destruction sim. Dynamics The first step was resolving the dynamics that will drive the fluid simulations. https://vimeo.com/421914610 Passes developed: main RBD simfurther fragmentation for bigger piecesmain glass fragmentationroughness details on broken …

Venom Case study

The aim of this project, built following the Venom free course by AllanMcKay, was to reproduce a scene similiar to one from the Venom film, in which the character is shot with bullets and flashbang granades and its body reacts. Granades When flashbang granades are thrown at Venom, they interfere with its body consistency, so …