Building Explosion
Three big explosions rip an LA skyscaper apart.
For this project a full rigid body approach was used.
RIGID BODY dynamics
Simulation steps:
- main RBD sim
- further fragmentation for bigger pieces
- main glass fragmentation
- roughness details on broken edges
Explosions simulations
Explosion passes:
- debris fire bursts
- explosion plumes
- dust trails
- fire inside the building
- smoke column
- window dust
Secondaries
Secondary passes:
- smaller debris
- glass shards
- sparks
- floating debris
- additional dust
Compositing
Rendered passes:
- beauty pass
- fire global illumination
- reflections
- digital matte painting for destruction aftermath and scorchmarks
Software



